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« FIFA 17 Sliders are done…again? The version update was in bad shape, but thanks to an older set from OS, I think we got it where it needs to be. Check it out!
Operation Sports Community Sliders
World Class/Legendary, 10-15 Mins, Slow Speed
Camera: Broadcast, Default Zoom & Height
Sprint – 51/51 – Reduces the jogging animation and creates more physicality since we can’t create a length discrepancy due to how sensitive this update is.
Accel – 49/49 – No change here, personal preference.
Shot Error – 51/51 – Have to reduce it from 53 of most recent set because things are somewhat tighter, so need more goals/efforts.
Pass Error – 60/60 – Never had a problem with it at 60, this is personal preference though. Main thing to pay attention to is the crossing.
Shot Speed – 50/50 – For some reasons the shots are much harder (yet haven’t made the keepers any less clinical) than before. Keeping it simple and back to 50.
Pass Speed – 45/30 – Big difference here is to remove that stupid drilled passing for the CPU. You will be surprised how hard the CPU can pass the ball even on 30.
Injury Freq – 50/50 – No Change.
Injury Severity – 5/5 – No Change.
GK Ability – 15/15 – No Change here.
Marking – 78/78 – Big difference from 54, I know. However, the defensive ADD shows up so much more on the lower marks, not to mention they are super indifferent and zero resistance to prance about the midfield. The strength of Set #2 was this value, so just kept it simple again.
Run Freq – 5/5 – Tighter lines and marking, you’ll be surprised how there are still plenty of movements off the ball.
Height – 65/68 – The ol’ height discrepancy of FIFA 16 Set D makes an appearance. The height in this game has changed for the “intent” to make the game more dynamic, but it was poorly executed. You can see what a difference height makes now with the patch updates. This is where a lot of trial and error was tested, and I’m glad to be able to use a higher line height with the composition of the set.
Length – 40/40 – Just produces the best looking midfield. Have gone all over the place with this, and it’s been consistent. My only issue with it is how on clearances the players start to get closer together as the ball is in the air, just looks odd – but works when build up is involved, etc.
Width – 70/70 – Definitely wider than usual, but another very sensitive value as it controls the midfield width and the defensive line width. With the marking at 78, it’s important to see proper coverage, but tight enough to have the play break open.
FB Pos – 60/60 – Another outlet to the lower run frequency, also serves for some nice variety from the back as teams will try to exploit the given space.
FT Control – 65/65 – Slowing the pace of play down here. Felt the game was also getting quite “soft” and almost no error on touches at 55.
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