10 essential things fans need EA to fix for FIFA 18

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The next game is nearly here but there’s still plenty of time for its developer to make a few much-wanted tweaks

FIFA 18 may be a few months away but there’s still plenty of time for EA to make a few game-changing tweaks.

We’ve gone through fan forums and discussions to pick out the most important things you want fixed in the next FIFA.

Let’s kick off.

Long Shots – from 45 yards 

These go in far too often.

It’s largely because goalkeeper AI isn’t up to scratch, meaning they spend too often standing still before attempting a dive.

The shots themselves are way too accurate – so incorporating more human error would make things more realistic.

Keepers Mechanics

In penalties, the keepers sometimes do not save the ball despite the fact they dive in the correct direction.

During open gameplay, they also get confused about when they should punch or catch a ball – the former often landing right to an opponent.

Player animations

When a player is fouled, the ‘complain’ animation takes far too long – effectively taking them out of the game for a noticeable period of time.

Defensive AI

The CPU AI is far too good at defending, so much so that most effective way to stop a player is often letting them do the work.

This needs to be toned down so it doesn’t feel that you’re trying to beat the computer as well as the human opponent.

Auto blocking and auto tackles are also a feature fans want removed.

Skill Moves

Some of these are far too powerful while others are too slow to be of any use – especially against the AI.

Corners, Headers and chesting

Some fans have reported that corners leave you too exposed to a counter because players don’t get back fast enough to cover.

Regarding headers, it seems the attacker always has the ability to step in front of the defender, making it easier for them to score regardless of stats. Adding more control to the aerial tussle would improve things no end.

Chesting the ball is also inconsistent and is desperately in need of more control from the player.


These are too random with almost no player control over where the clearance ends up.


These have been slightly flaky throughout FIFA 17’s lifespan, so grater optimisation especially during peak times would be welcome.

Players should also be kicked for inactivity if they put down the controller for long periods of time.

If a game disconnects during a match, there needs to be a period where it tries to reconnect to the player until a certain time limit is hit.


These are often cited as being too inconsistent – with officials often awarding fouls for very weak challenges.

Cards need to given out more frequently, especially for slide tackles.

The red card bug, where the ref will send the last defender off if they tug on an attacker’s shirt, needs to be axed, too.

Free Kicks

There needs to be a more consistent way of moving the keeper over.

Far post free kicks should also be a viable option.


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